Author nicholas
Recipients neiljp, stefan
Date 2003-04-03.13:25:32
stefan, wasn't the idea here to allow us to save
memory storage in the PathImpl? Could you convince
me that your complex IDL types are going to be
more memory efficient than:

enum PathSegmentType { move, line, conic, cubic };
struct PathSegment
{
  Vertex to, cp1, cp2;
  PathSegmentType type;
};

in straight C++ (not burdened with CORBA anything)?
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Date User Action Args
2003-04-03 13:25:36nicholassetrecipients: + stefan, neiljp
2003-04-03 13:25:36nicholaslinktask139 messages
2003-04-03 13:25:36nicholascreate