as you'v certainly noted, I'v checked in some nurbs code: it's basically a set of headers. The actual nurbs code is parametrized for the Point type and the number of parameters. A special 'Vertex.hh' header is provided adding the needed API so all this can be instantiated for fresco's Vertex type. the test/nurbs/ directory contains five examples demonstrating its use. I checked in a Makefile.in, which should be easy to either integrate into the build system, or manually derive a Makefile from. 'make' will build five examples showing what can be done with nurbs. I'll try to work further on a Path API, so we can come back to that discussion, too...
| History | |||
|---|---|---|---|
| Date | User | Action | Args |
| 2003-04-25 16:55:45 | stefan | set | recipients: + nicholas, neiljp |
| 2003-04-25 16:55:45 | stefan | link | task139 messages |
| 2003-04-25 16:55:45 | stefan | create | |